For moving objects , nth pre calculated irradiance map doesn't work.
As everyone knows when you move the object there will be GI black marks at the old position of the object.
Is there any way to exclude object from another object to generate/receive GI ?Like exclude car from generating GI to road
This way Car will not create GI info on road.
For Example..
under ROAD vray properties if there is a exclude from GI menu button and select the CAR generating GI to road (or invisible to road) **similar menu selection as max light that you can select which objects can cast shadow andilluminate by light.
An example menu image
http://img259.imageshack.us/my.php?image=generat4ps.jpg
Except the GI soft shadows of the car to the road ( in which can be perfectly faked with so many ways) , but still in most scenes, that will be so easy to move objects like cars and people. Especially if the car is under sunlight, no one will need the GI shadow anyway.
Another thing is car and road is visible to GI and reflections in other objects, scene should be fine. Everything will be in the scene and no need compositing.
What do you think ? Am I missing something ?
As everyone knows when you move the object there will be GI black marks at the old position of the object.
Is there any way to exclude object from another object to generate/receive GI ?Like exclude car from generating GI to road
This way Car will not create GI info on road.
For Example..
under ROAD vray properties if there is a exclude from GI menu button and select the CAR generating GI to road (or invisible to road) **similar menu selection as max light that you can select which objects can cast shadow andilluminate by light.
An example menu image
http://img259.imageshack.us/my.php?image=generat4ps.jpg
Except the GI soft shadows of the car to the road ( in which can be perfectly faked with so many ways) , but still in most scenes, that will be so easy to move objects like cars and people. Especially if the car is under sunlight, no one will need the GI shadow anyway.
Another thing is car and road is visible to GI and reflections in other objects, scene should be fine. Everything will be in the scene and no need compositing.
What do you think ? Am I missing something ?
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