I just bought the Evermotion Archinteriors bundle and am now deconstructing them to figure out how they're done. One of the things that I've noticed is that they use the full gamut of colormapping, and tweak the hell out of the multipliers. The settings in these scenes often have adjustments of both the dark and light multipliers by significant numbers 3>.
I've read through the documentation, but I don't think I'm clear about the use of the multipliers. I thought that they were only to adjust general lighting parameters to get them into place without having to go through all of the lighting & materials in the scene.
Obviously I'm wrong, but can anyone explain why? Sadly, though the Evermotion CDs are great, there's no documentation with them explaining why the scenes are set up in a particular way.
Any help with this would be greatly appreciated.
I've read through the documentation, but I don't think I'm clear about the use of the multipliers. I thought that they were only to adjust general lighting parameters to get them into place without having to go through all of the lighting & materials in the scene.
Obviously I'm wrong, but can anyone explain why? Sadly, though the Evermotion CDs are great, there's no documentation with them explaining why the scenes are set up in a particular way.
Any help with this would be greatly appreciated.
Comment