[deleted nonsense...]
My settings are almost always these:
AQMC min/max=1/4, clr th linked to QMC sampler
QMC sampler: noise th=0.01 and the rest default.
And material subdivs, area light subdivs etc always higher than default.
I just did some tests on glossy reflections and AA.
Tried these settings:
noise=0.01 and min/max=1/4
Variable subdivs for the material:
4:15.2s
8:19.8s
16:27.5s
24:34.2s
32:41.5s
(noise levels in the image: good from 16 subs)
min/max=1/4 and material subs=8
variable noise th
0.05: 5.4s
0.02: 13.6s
0.01:19.8s
0.005:21.0s
0.001:22.5s
(noise levels in the image: all crappy)
min/max=1/4 and material subs=16
variable noise th
0.05: 5.4s
0.02: 12.9s
0.01:27.6s
0.005:51.8s
0.001:53.0s
(noise levels in the image: good from 0.01 and lower, but all exactly the same, so no improvement from 0.01 to 0.001)
material subs=8 and noise=0.01
min/max variable
1/4:20.0s
1/8:39.6s
1/16:50.0s
1/32:52.6s
(noise levels in the image: good for 16 and 32 and looking exactly the same)
material subs=8 and noise=0.002
min/max variable
1/4:22.2s
1/8:58.3s
1/16:208.4s
1/32:333.6s
(noise levels in the image: good for 16 and 32, but rendertimes are way off...)
From the best images (bold ones), the best image is the one with min/max=1/32, noise=0.002 and 8 subdivs of course, but rendertime is super high.
All of the other images where material subdivs=8, have the worst quality.
The second best quality is found in the image with noise=0.01, min/max=1/4 and subdivs=32. I also did a test with noise=0.005, min/max=1/4 and subdivs=32. Rendertime doubled (88s) and now it is nearly identical to the best image (333s...)
Here are these images:
01)noise=0.002, min/max=1/32 and subdivs=8 (333s)
02)noise=0.005, min/max=1/4 and subdivs=32 (88s)
03)noise=0.01, min/max=1/4 and subdivs=32 (41.5s)
Of course this only tests glossies and not fine detail for example in your scene. But since your question originally was about the glossies, this is a good test. You can do similar tests on a fine detail scene only (for example with a white non reflective material) and see what gives you good enough results. Then combine it with the previous test and choose the best quality vs speed settings.
What you can also see is that when using default min/max rate and default material subdivs, the noise treshold below 0.01 doesn't make much of a difference.
So my conclusion is that if you want fast rendertimes and good glossies, you have to increase the material subdivs instead of going crazy on the min/max rate and noise treshold.
My settings are almost always these:
AQMC min/max=1/4, clr th linked to QMC sampler
QMC sampler: noise th=0.01 and the rest default.
And material subdivs, area light subdivs etc always higher than default.
I just did some tests on glossy reflections and AA.
Tried these settings:
noise=0.01 and min/max=1/4
Variable subdivs for the material:
4:15.2s
8:19.8s
16:27.5s
24:34.2s
32:41.5s
(noise levels in the image: good from 16 subs)
min/max=1/4 and material subs=8
variable noise th
0.05: 5.4s
0.02: 13.6s
0.01:19.8s
0.005:21.0s
0.001:22.5s
(noise levels in the image: all crappy)
min/max=1/4 and material subs=16
variable noise th
0.05: 5.4s
0.02: 12.9s
0.01:27.6s
0.005:51.8s
0.001:53.0s
(noise levels in the image: good from 0.01 and lower, but all exactly the same, so no improvement from 0.01 to 0.001)
material subs=8 and noise=0.01
min/max variable
1/4:20.0s
1/8:39.6s
1/16:50.0s
1/32:52.6s
(noise levels in the image: good for 16 and 32 and looking exactly the same)
material subs=8 and noise=0.002
min/max variable
1/4:22.2s
1/8:58.3s
1/16:208.4s
1/32:333.6s
(noise levels in the image: good for 16 and 32, but rendertimes are way off...)
From the best images (bold ones), the best image is the one with min/max=1/32, noise=0.002 and 8 subdivs of course, but rendertime is super high.
All of the other images where material subdivs=8, have the worst quality.
The second best quality is found in the image with noise=0.01, min/max=1/4 and subdivs=32. I also did a test with noise=0.005, min/max=1/4 and subdivs=32. Rendertime doubled (88s) and now it is nearly identical to the best image (333s...)
Here are these images:
01)noise=0.002, min/max=1/32 and subdivs=8 (333s)
02)noise=0.005, min/max=1/4 and subdivs=32 (88s)
03)noise=0.01, min/max=1/4 and subdivs=32 (41.5s)
Of course this only tests glossies and not fine detail for example in your scene. But since your question originally was about the glossies, this is a good test. You can do similar tests on a fine detail scene only (for example with a white non reflective material) and see what gives you good enough results. Then combine it with the previous test and choose the best quality vs speed settings.
What you can also see is that when using default min/max rate and default material subdivs, the noise treshold below 0.01 doesn't make much of a difference.
So my conclusion is that if you want fast rendertimes and good glossies, you have to increase the material subdivs instead of going crazy on the min/max rate and noise treshold.
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