I'm working on an interior patient room scene that I will be animating and I currently have the scene set with beestee's sky and treeline rig w/ the physical sky off in the distance through the windows.
In the past I have always resorted to brute force for my animations, but I really want to give LC a go this time. But my question is this, to do a flythrough precalc with LC as a secondary, you have to use world scale and not screen scale RIGHT? Which means if I used world scale I would be wasting 90% of my subdivisions on the skydome and not the actual interior??
I've tried it so far and even going as high as 3000 subdivisions with LC I am yet to get a usable solution for the animation :-\
So I guess the simple question is.... Is it possible to use LC for an interior animation with a skydome. And if it is.... am I overlooking something?
attached is a preview of the scene to see what I'm working with....
thanks for any insight.
In the past I have always resorted to brute force for my animations, but I really want to give LC a go this time. But my question is this, to do a flythrough precalc with LC as a secondary, you have to use world scale and not screen scale RIGHT? Which means if I used world scale I would be wasting 90% of my subdivisions on the skydome and not the actual interior??
I've tried it so far and even going as high as 3000 subdivisions with LC I am yet to get a usable solution for the animation :-\
So I guess the simple question is.... Is it possible to use LC for an interior animation with a skydome. And if it is.... am I overlooking something?
attached is a preview of the scene to see what I'm working with....
thanks for any insight.
Comment