What i want is a lower cutoff when the camera is far away from the light (for the highlight).. But on the other hand the camera could be close to the light and point at a wall far away and would then cut of the direct light?
Another thing if its possible is to have a similar setting as for the "camera far/near clip plane" since most of my lights is about 6 meters from the nearest object, or a scale value since the camera wont bee very close to any object, and my scene is about 80 meters
What would rely speed up my rendering time(like 300%) would bee a clamp value on the reflectivity of the materials ( see white spots in the ceiling). this problem only occurs with adaptive DMC. Its probably not correct but the difference is not noticeable in this case.
Another thing if its possible is to have a similar setting as for the "camera far/near clip plane" since most of my lights is about 6 meters from the nearest object, or a scale value since the camera wont bee very close to any object, and my scene is about 80 meters
What would rely speed up my rendering time(like 300%) would bee a clamp value on the reflectivity of the materials ( see white spots in the ceiling). this problem only occurs with adaptive DMC. Its probably not correct but the difference is not noticeable in this case.
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