Originally posted by Morne
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Is there a way of having this same (or more detailed) curve for the HSV Exponential?
I don't know the mathematical algorithm that sits behind, but it would be great to be able to create that color mapping in post...
Whatever I try, going from linear and comping, I'm always ending with a washed out image like the Reinhard curve (render or post)
But I would like to keep the vivid of the render, HSV Expo does that, and it would be great what exactly it does to be able to reproduce this in comp. (we need to go out in linear for the comping)
Thanks
Stan
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