I'm trying to create a volume filled with "liquid" and I want the caustic rays to show in the volume.
But using the fog in the material settings does not seem to catch the caustic.
So I have cheated with gizmo and VrayFog in the environment but that does not really work well for me. (lots of post work)
Is there a gizmo that can use a custom object as volume?
Any other work around that I havn't though of?
Thanks
-C
But using the fog in the material settings does not seem to catch the caustic.
So I have cheated with gizmo and VrayFog in the environment but that does not really work well for me. (lots of post work)
Is there a gizmo that can use a custom object as volume?
Any other work around that I havn't though of?
Thanks
-C
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