Im looking for a good solution.
Im currently working with VRAY adv in max 2012 and im looking for a realistic way to create bathwater.
Left is my attempt, right is my goal.
As you can see, my water is too chaotic, it looks like a bubble bath.
I am using a plane with the current dimensions:
Applied a displacement modifier with a noisemap
displacement settings
noisemap settings
caustics settings:
and last but not least, the water material settings:
If anyone has some advice, that would be greatly appreciated.
(addition)
This is rendered without using a displacement modifier and as you can see the water is really noisy, not sure what causes this, ive literally touched all settings. Nothing cleans it up.
any advice would be greatly appreciated.
Im currently working with VRAY adv in max 2012 and im looking for a realistic way to create bathwater.
Left is my attempt, right is my goal.
As you can see, my water is too chaotic, it looks like a bubble bath.
I am using a plane with the current dimensions:
Applied a displacement modifier with a noisemap
displacement settings
noisemap settings
caustics settings:
and last but not least, the water material settings:
If anyone has some advice, that would be greatly appreciated.
(addition)
This is rendered without using a displacement modifier and as you can see the water is really noisy, not sure what causes this, ive literally touched all settings. Nothing cleans it up.
any advice would be greatly appreciated.
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