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vraylightselect to Nuke compo?

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  • vraylightselect to Nuke compo?

    Hello,
    I'm struggling to find the right workflow regarding vraylighselect in a Nuke compo (3dsmax/vray).
    I will appreciate if someone can post a link or a screenshot regarding the exact process to be able to fine tune vraylightselect into a nuke compo.
    My main concern is refraction/reflexion that are embedded into the main light pass and not to each individually vraylightselect pass. So vraylightselect are useless in this case.
    Thanks
    Last edited by fraggle; 23-12-2013, 02:16 AM. Reason: more info

  • #2
    Depending on which build you are using, the VRayMtl mateiral has options to propagate render elements through reflections and refractions; this works fine with the light select elements.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      Thanks,
      Using either 2.x or 3.x.
      You mean the option is inside the material?
      Never used such option before.

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      • #4
        In the "reflection" section of the VRayMtl material, there is an option "Affect Channels" - set it to "All channels"; same for refraction.

        Best regards,
        Vlado
        I only act like I know everything, Rogers.

        Comment


        • #5
          Thanks, sounds like I will have to re-render!

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