I was under the impression that setting the dynamic memory limit to 0 would use all of the available memory on a machine, and setting it to a negative number (say -5000) would you all of the memory except for the negative number, reserving that for other stuff. However when I do this in Maya (Vray 3.3) I get the error message "Warning: line 1: Performance loss: dynamic memory limit too low".
Is this something that perhaps works in Max, but not in Maya?
Is this something that perhaps works in Max, but not in Maya?
Comment