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Distributed Interactive Rendering?

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  • Distributed Interactive Rendering?

    Can it be done, or am I foolish to ask?

  • #2
    I think that the main problem is the network lag because the workstation should save every change and send them through the network to the slaves...I suppose it will become not so much "interactive"

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    • #3
      Unfortunately that makes sense...

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      • #4
        probably I kind of incremental saves just for the changes could be useful...but I really don't know if it's possible to do.

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        • #5
          We only support this for V-Ray GPU in interactive mode, because the scene is translated to V-Ray plugins which can be sent over the network easily in incremental batches. However there's no easy way to do this for the regular V-Ray because it's so very tied with the 3ds Max scene.

          Best regards,
          Vlado
          I only act like I know everything, Rogers.

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