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How to get rid of reflection in the shadow?

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  • How to get rid of reflection in the shadow?

    Hi,

    how can I rid of the additional transparency in the shadow?
    I have a shadow catcher on the ground and what you see is the enviroment hdri behind the shadow catcher.
    I tried adding material to the shadow catcher and setting the roughness to 1 and glossiness to 0, reflect is pitch black, diffuse is also black.
    I also tried setting the background color to white and using the hdri as an override for GI and reflection, which does get rid of the problem, but it just doesn't look so well.

    Any idea of a nice workaround which would get rid of the glitch(?) and still allow me to use the hdri as a background?

    I was thinking maybe putting white background between the shadow catcher and the hdri behind it might work, but I didn't get to it yet.

    Attached Files

  • #2
    Hey, Edward,

    Can you send me the scene file to check it? Meanwhile, check and disable the material assigned to shadow catcher geometry.

    Cheers,
    Boyan Nalchadjiiski | QA Engineer @ Chaos |
    E-mail: boyan.nalchadjiiski@chaos.com

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    • #3
      Originally posted by boyan View Post
      Hey, Edward,

      Can you send me the scene file to check it? Meanwhile, check and disable the material assigned to shadow catcher geometry.

      Cheers,
      Hi Boyan,

      I am sending you the scene and the blend file:

      https://we.tl/t-4fHKgjrbP6

      Thank you for taking time to look into this.

      Have a nice day,

      Edward

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