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Walk-through animation tutorial

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  • #46
    I guess you didnt read the thread at all.
    Look 4 posts up

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    • #47
      http://www.spot3d.com/vray/help/VRay...ials_imap2.htm
      Simon Askham - http://www.supercreative3d.com Rendering with Threadripper 2990WX Asus Prime X399 36GB DDR4

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      • #48
        Sorry DaForce..missed it somehow....Thanks askhamdesign....appreciate your help...
        If Life was easy, I would have mastered Vray !

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        • #49
          Is there an update due on this tutorial taking into account the improvements of v1.5? Would we miss out the LC section all together and use IR with Detail Enhancement instead?

          <edit> Also, would it make any sense to use the adaptive QMC sampler instead of the Adaption Subdivision sampler featured in the tutorial.
          Patrick Macdonald
          Lighting TD : http://reformstudios.com Developer of "Mission Control", the spreadsheet editor for 3ds Max http://reformstudios.com/mission-control-for-3ds-max/



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          • #50
            Originally posted by re:FORM
            Is there an update due on this tutorial taking into account the improvements of v1.5? Would we miss out the LC section all together and use IR with Detail Enhancement instead?
            The detail enhancement is not a replacement for the light cache, so this section definitely stays in.

            Also, would it make any sense to use the adaptive QMC sampler instead of the Adaption Subdivision sampler featured in the tutorial.
            For the particular scene in the tutorial, no. For other scenes where you have glossy reflections and/or area lights, then yes.

            Best regards,
            Vlado
            I only act like I know everything, Rogers.

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            • #51
              Thanks for the quick reply Vlado!

              Yes, I was just doing a test with adaptive QMC as you posted this. What I found is that the default settings if min.max 1/100 and rQMC at 0.01, the render time is considerably slower (but nicer) than the adaptive qmc approach.

              Dropping the rQMC to 0.03 speeds things up to match the adaptive qmc result, but it looks like it might be quite noisy in animation. I'm going to do a test anim render and report back with the results.

              At the moment, I am getting a rendertime of around 5mins a frame for 1280x720 resolution render of a simple scene with 1 light, GI and glossy reflections. (2x265 opterons)

              I hope to shave this down to below 3mins, but not if I can't shake the flickering.

              One other issue I am having is that the default IR settings produced bad splotches that would only disappear when I raised the HSph to 80 and the Interp.Samples to 100, which to me seems rather high, and may be uneccessarily slowing down my render.
              My scene is pretty small (LC calc needed scale set to 0.0005m). Would this have an influence on the Interp and Hsp samples I should use?
              Patrick Macdonald
              Lighting TD : http://reformstudios.com Developer of "Mission Control", the spreadsheet editor for 3ds Max http://reformstudios.com/mission-control-for-3ds-max/



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              • #52
                Erm, hate this but the new look link looks dead too
                "It's the rebels sir....They're here..."

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                • #53
                  try this one

                  http://www.spot3d.com/vray/help/150R...ials_imap2.htm

                  V Miller

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                  • #54
                    Hmm...

                    First of all, the www.vrayrender.com links to one of those lame, generic websites, the type you see when you hit a domain name still for sale.

                    Second, the walk throu tutorial has always been there, in the help file...Has it been updated for 1.5?


                    Thank you

                    regards

                    gio

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                    • #55
                      once upon a time vrayrender got you here too but I think the domain lapsed in favor of keeping chaosgroup

                      the walk through tut has been there but I think this one is new and updated, and now that link above works it looks like the same one.
                      Was under the impression it was different, have to go through it to be
                      sure
                      "It's the rebels sir....They're here..."

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                      • #56
                        I've corrected the link on the first page now.

                        Best regards,
                        Vlado
                        I only act like I know everything, Rogers.

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                        • #57
                          I know my last reply has been swamped by posts about the missing link, so I thought i'd bump this thread to see if anyone has any suggestions about my issues?

                          Thanks!.
                          Patrick Macdonald
                          Lighting TD : http://reformstudios.com Developer of "Mission Control", the spreadsheet editor for 3ds Max http://reformstudios.com/mission-control-for-3ds-max/



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