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What I have been using is a vray material with the leaf texture in the diffuse slot and the alpha image in the Opacity slot at the bottom of the maps rollout.
Affect shadows is ticked.
Problem with this is that the leaves render with a slight white border around them considering that material in the editor is fine.
a: you dont need to click affect shadow. i believe when you use the opacity slot its automatic. and
b: if you turn your blur down in your maps or something like that it will take the white border away.
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