Hi All!
I have a little problem, that's been bothering for a while now... I want to create some kind of "milky" glass, that means a sharp refractive glass with a white fog. The general problem is, if I put a white or light grey into the fog color slot, the fog color only darkens the refraction. The effect i want to achieve is similar to how max's athmospheric fog works, like if it was possible to use white as fog color in vray material. Using a white material with grey as refraction is not possible either, as i need the "depth" effect.
Any hints or experiences?
Best regards, Michael
I have a little problem, that's been bothering for a while now... I want to create some kind of "milky" glass, that means a sharp refractive glass with a white fog. The general problem is, if I put a white or light grey into the fog color slot, the fog color only darkens the refraction. The effect i want to achieve is similar to how max's athmospheric fog works, like if it was possible to use white as fog color in vray material. Using a white material with grey as refraction is not possible either, as i need the "depth" effect.
Any hints or experiences?
Best regards, Michael
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