Aaah I found something interesting which is bugging me already a long time. When creating my own hdri maps, I always had problems with them being too dark. Seems that hdr shop also works in linear space, and applies a gamma 2.2 when viewing the map (you can change this). So my maps look good in hdr shop, but then in vray they always reflect very dark and if you use them as skylight, it is way too saturated etc...
So now with this linear workflow, this isn't the case anymore! There's no need to put a color correct on the hdri, since it is created in linear space. That's what I was doing wrong in previous linear workflow tests.
Here's a small test:
linear workflow:
normal workflow:
Finally no more adjusting GI saturation etc to get red of this excessive saturation and color bleed!
thanks gijs!
So now with this linear workflow, this isn't the case anymore! There's no need to put a color correct on the hdri, since it is created in linear space. That's what I was doing wrong in previous linear workflow tests.
Here's a small test:
linear workflow:
normal workflow:
Finally no more adjusting GI saturation etc to get red of this excessive saturation and color bleed!
thanks gijs!
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