this has been a great thread! so much valuble information
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I have no reason to adopt the linear workflow.
95% of our work is exterior.
99% of that is stills.
It would have been nice if the application for linear workflow had been outlined from the start.
It seems to be too much trouble, especially when we can achieve results beyond our clients expectations without adopting a new workflow.
3ddesign, thanks for this thread as it has put to rest (for now) the need to confuse my workmates furtherBen Steinert
pb2ae.com
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Originally posted by DaForceAnd a side note.. LWF is sh*t for exterior renderings.
Its really only practical for interiors.
Davidwww.dpict3d.com - "That's a very nice rendering, Dave. I think you've improved a great deal." - HAL9000... At least I have one fan.
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Originally posted by beestee...put to rest...sigpic
J. Scott Smith Visual Designs
https://jscottsmith.com/
http://www.linkedin.com/in/jscottsmith​
http://www.facebook.com/jssvisualdesigns​
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I think it has been proven many times now. Like dlparisi said, it is good for interiors so why not for exteriors. It helps with natural looking light, excessive color bleed, dark parts of the image (for example the interior in an exterior shot), etc...
You don't have to adopt the full linear workflow thing to benefit from the gamma improvement only, actually it's no hassle at all and you can easily switch between the two (for example if you need to open an old file).
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there is an exterior scene that had been done with LWF floating around here somewhere. Have a look at it and then pass judgement on LWF
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argh... wasnt there an issue with color correct and VRay? It is sweet but I worry about long time support for a freebee plugin. Any chance of getting a similar behavior native to VRay? I believe the issue was rare but I cant help but sweat, used it already on some isolated projects, with great results."It's the rebels sir....They're here..."
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and one more thing (cause Im like Mongo, forhead like a drive in theater) anyway. (I did read this a couple times, and the others but need to make sure I get it) Lol like juju said worried about not getting the short, short version
Why use the VRay VFB and not MAX VFB to see the rendering if the VRay VFB ignores the MAX gamma, I mean other than for writing floating files?
I dont think I understand the gamma related to the rendered image if its not visible (again outside of applying space in post)"It's the rebels sir....They're here..."
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