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Fast Curtains with SimCloth

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  • Fast Curtains with SimCloth

    As I have been asked a lot, how to model a more realistic curtain, here is a very quick scene, which demonstrates that. SimCloth was used on a simple plane to create that.



    The method used I have already shown in here:
    http://www.chaosgroup.com/forum/phpB...hlight=curtain

    Here is a copy of the explaination:

    Here is a little quick tutorial on making a better curtain, and suppose it could be faster than drawing a spline with extrude mod over it.

    SimCloth involved
    • (*) Create a plane in front view. (enough subdivisions)
      (*) Convert to Poly
      (*) Sub-selection level - Vertex
      (*) Select the top vertexes like skipping 1 or 2 in a row, just like there are
      the clippers
      (*) Turn animation on.
      (*) Go to some frame - let's say 50.
      (*) Scale the plane on the X axis to something like 35% of the initial size.
      (*) Go back to frame 0, and start the SimCloth simulation.

    This may look quite long, but all actions take no more than 1 min. The rest, just leave to SimCloth.

    P.S.:
    Q: What is better in this way than the other ?
    A: The better is that from 1 Plane, at last you can have all curtains looking different.

    Q: How do you do this? It is just one and the same plane, isn't it?
    A: Yes, but you can copy it several times, and convert it to editable poly/mesh in the different frames. Thus you will create let's say 7-8 curtains,
    which none is the same like the others.

    Q: So you think this is much faster than the spline way ?
    A: Yes. If one should draw 8 different curtains, he/she has to repeat all the
    drawings/extrude from scratch for each curtain. Sure, you can move 1-2 spline vertexes and thus make it look different. The better way in spline creating curtains method is to be done with cross-section, and having the spline different in height. This will give the curtain some LIFE, but it takes
    really much more time.

    Scene contains the < SimCloth plugins > & the max 7 file
    >> DOWNLOAD SCENE <<

    Best regards,
    nikki Candelero
    .:: FREE Your MINDs, LIVE Your IDEAS ::.

  • #2
    That is a good tutorial. Thanks.

    Comment


    • #3
      Thanks again !
      http://mikebracken.cgsociety.org/gallery/

      Comment


      • #4
        great tut nikki
        Chris Jackson
        Shiftmedia
        www.shiftmedia.sydney

        Comment


        • #5
          Cool tut Nikki

          Comment


          • #6
            cheers mate

            Comment


            • #7
              Great!!! Thanks a lot, again
              =:-/
              Laurent

              Comment


              • #8
                sweet, i havent used simcloth for quite a while, now that max8 has cloth fx... but i guess its worth to have a look at it again thanks for the tutorial.

                Olli
                www.short-cuts.de

                Comment


                • #9
                  great tut, tkx nikki
                  Cheers,
                  -dave
                  ■ ASUS ROG STRIX X399-E - 1950X ■ ASUS ROG STRIX X399-E - 2990WX ■ ASUS PRIME X399 - 2990WX ■ GIGABYTE AORUS X399 - 2990WX ■ ASUS Maximus Extreme XI with i9-9900k ■

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                  • #10
                    the addition of wind

                    thanks for the tutorial.....

                    I have tried the technique in an animation I'm working on, with the additional of the wind space warp.

                    The only issue is I can only get the wind to effect the whole curtain and not just down one edge. I have tried blocking the wind with a box but it has no effect.

                    The idea is that the curtain just has one edge overlapping an open door and it catches a little bit of breeze from outside.

                    Any ideas anyone?

                    Comment

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