don't know why I didn't figure this out before, but instead of JUST using adaptive AA -4/-4 when you are creating an irradmap for latter use, also use render region and render just a few pixels, little bit quicker.
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Even better than AA -4/-4
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I'm somewhat new to VRAY (I bet you've heard that statement a lot), and I was wondering if you could possibly explain to me why / how you can render an irradence map seperately? I always that when you turn on GI, the irradiance map is rendered in prepasses before actually rendering the image? Am I incorrect? Any advice would be welecomed.
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Erhh.. why not just use the "Don't render final image (only compute GI maps)" feature, then NOTHING gets rendered.
/Thomas
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i was going to mention it but seems suurland got to the point 1st
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stupid questions the forum can answer.
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