Just wondering what the best way to create a a fence like mesh structure? Like cladding/fencing applications, flat surface with lots of perforations which transmit light through the openings, however small/large these may be depending on the density of the mesh? I'm fairly new to Rhino/VRAY so excuse the ignorance if this is a simple task!
Guess could model the fence in Rhino then render but suspect this will create a very complicated/large file, wondered if there was a way to use VRAY to achieve desired outcome? Displacement maps etc but not sure how could create the openings?
Might not be the best place to post this but while I was at it, does Rhino have the equivalent of Vectorworks symbols, ie draw series of objects/lines etc and convert to a symbol so if an instance is updated all the instances of the symbol are also automatically updated?
Thanks!
Guess could model the fence in Rhino then render but suspect this will create a very complicated/large file, wondered if there was a way to use VRAY to achieve desired outcome? Displacement maps etc but not sure how could create the openings?
Might not be the best place to post this but while I was at it, does Rhino have the equivalent of Vectorworks symbols, ie draw series of objects/lines etc and convert to a symbol so if an instance is updated all the instances of the symbol are also automatically updated?
Thanks!
Comment