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yea i did have on default lights and no mapping in gi and background, all set to white and with values of 1 i re-rendered, but am running off to work now, will post and do some more tests from there, i think i need to improve my images, am planning to introduce panoramas to a client today, so am upbeat about it, didn't even sleep last night, reading and practicing so much from off this site.
In the link that you put here said that the physical camera have to be disable. That was because before the build 1.48 V-Ray didn't support panoramic image with the physical camera. If you disable the physical camera then you are going to have a brighter image. You have to let the physical camera enable an override the filed of view to 359.
the two front glasses keep looking frosted no matter what i do, all glass are the same material throughout just don't know what is wrong. any help guys
did you check the reflection layer if there are any fresnel map?
Sometimes I check the materials downloaded from the website since it is created during version 1.05. coz i get this kind of problem
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