Hi All
I am using the Vray AutoGrass plugin and i want the grass to be longer by the edge of walls, around trees, rocks ect, so I need a map that will adjust the length around these areas.
I have seen a tutorial a while back showing a map/displacment being automatically created based on the geometry in the scene in relationship to the ground plane, so for example if I move the geometry the map will update.
The only thing I can think of using the vray dirt map but I cant work it out as in the tutorial the geometry updated in the viewport in realtime.
As I dont really know the question I am trying to ask I am having no results in google.
Hopefully somebody knows what I am talking about and is able to help.
Heres an example of what I would like to do. [URL="http://www.youtube.com/watch?v=fzidukdKm0g&feature=related"[/URL]
Thanks.
I am using the Vray AutoGrass plugin and i want the grass to be longer by the edge of walls, around trees, rocks ect, so I need a map that will adjust the length around these areas.
I have seen a tutorial a while back showing a map/displacment being automatically created based on the geometry in the scene in relationship to the ground plane, so for example if I move the geometry the map will update.
The only thing I can think of using the vray dirt map but I cant work it out as in the tutorial the geometry updated in the viewport in realtime.
As I dont really know the question I am trying to ask I am having no results in google.
Hopefully somebody knows what I am talking about and is able to help.
Heres an example of what I would like to do. [URL="http://www.youtube.com/watch?v=fzidukdKm0g&feature=related"[/URL]
Thanks.
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