Someone school me on the best way to get good looking windows... What are you guys using?
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good hdri and mask the glass for post PS tweaks. I layer images until I get something I likeOriginally posted by EricCamper View PostSomeone school me on the best way to get good looking windows... What are you guys using?Bobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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Once you are used to masks you will always use them
You could use the MultiMatte renderelement, assign an object id to all your window glass and set this id to one of the rgb channels of the MultiMatte. You will end up with an image file you could use in photoshop to get a perfekt selection of your windows by using the rgb channels. Or you could take a look at the psd manager from cebas which will automatically creates mask and layers of your rendering. Another quick method would be to assign a white material to your windows and black to everything else (or delete the other stuff in the scene) and render out a quick scanline rendering which you can then use to get selections in photoshop.
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Originally posted by Olli96 View Postpsd manager from cebasBobby Parker
www.bobby-parker.com
e-mail: info@bobby-parker.com
phone: 2188206812
My current hardware setup:- Ryzen 9 5900x CPU
- 128gb Vengeance RGB Pro RAM
- NVIDIA GeForce RTX 4090 X2
- Windows 11 Pro
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