Added a new material and accompanying tutorial to my website called Dirty Rusty Decaled Painted Worn Metal. This is the same material I showed off at this year's CAVE conference / Autodesk University 2013, and it's the main material I use to shade anything that's metallic, painted and grungy (ie, almost all of my stuff), and it's all ready to be applied to your models. If you need a robot, a weapon, a guy in power armor, construction equipment, etc, and you want give it high quality texturing without the need to set up UVs, this is the material for you (currently Max/Vray only).
http://www.neilblevins.com/cg_educat...worn_metal.htm
- Neil
http://www.neilblevins.com/cg_educat...worn_metal.htm
- Neil
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