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What is Material ID pass ?

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  • What is Material ID pass ?

    Render Channels > Color Channel > Material ID. It renders always black, no matter if materials have Material ID 0 or 1 or something else.
    Win11 Pro 64bit, GTX 970, Standalone version: V-Ray Next 4.30.03,

  • #2
    It shows "Material Id Color" (at the bottom of the node).
    V-Ray For Houdini | V-Ray Hydra Delegate | VRayScene
    andrei.izrantcev@chaos.com
    Support Request

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    • #3
      Thank you, finally I found it All the time looking for N-panel node settings. So is this the best way to create material pass, to change every nodes Material Id Color to random ?
      Win11 Pro 64bit, GTX 970, Standalone version: V-Ray Next 4.30.03,

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      • #4
        Yes. You could also use Material ID number and use "MultiMatte" pass with "Use Mtl Id".
        V-Ray For Houdini | V-Ray Hydra Delegate | VRayScene
        andrei.izrantcev@chaos.com
        Support Request

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        • #5
          Yes, Multimatte works also. Is it possible for quicker material pass use, add material option for Render ID pass, so materials are also random colors ? Or similar way without need to change any material settings, just like Render ID pass currently do for objects.
          Win11 Pro 64bit, GTX 970, Standalone version: V-Ray Next 4.30.03,

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          • #6
            JuhaW, I've added a button that'll generate you random color for "Material ID" on "Standard Material" node.
            V-Ray For Houdini | V-Ray Hydra Delegate | VRayScene
            andrei.izrantcev@chaos.com
            Support Request

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            • #7
              Very well done, thank you, simplify material pass a lot.
              Win11 Pro 64bit, GTX 970, Standalone version: V-Ray Next 4.30.03,

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