Hi,
do you know any good tutorials on advanced realistic skin shading with the new VRaySkinMtl? How to prepare the maps for shallow, medium and deep scattering and how to set up the whole shader with reflections and stuff? I am searching the net for a while now but could not find anything besides very basic cartoon-skin setups. You probably know already that i am a very beginner and maybe this is all clear for you guys but i am having trouble learning it. Any help would be very appreciated!!!
Thank you very much for any tips/links/ressources
do you know any good tutorials on advanced realistic skin shading with the new VRaySkinMtl? How to prepare the maps for shallow, medium and deep scattering and how to set up the whole shader with reflections and stuff? I am searching the net for a while now but could not find anything besides very basic cartoon-skin setups. You probably know already that i am a very beginner and maybe this is all clear for you guys but i am having trouble learning it. Any help would be very appreciated!!!
Thank you very much for any tips/links/ressources
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