Hi,
I create a scene with a lawn area where I used ~5 models of grass and flowers. I copied the objects often over the area and wonder that the file size increase more and more. I checked an object and it's an "open mesh" and not a block. Wouldn't be better if any Cosmos object would be a block? Or is the recommended workflow to create blocks before make mass scenes?
-Micha
I create a scene with a lawn area where I used ~5 models of grass and flowers. I copied the objects often over the area and wonder that the file size increase more and more. I checked an object and it's an "open mesh" and not a block. Wouldn't be better if any Cosmos object would be a block? Or is the recommended workflow to create blocks before make mass scenes?
-Micha
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