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  • Materialexport from Vray to Vantage

    Hello
    My topic is the material export from Cinema 26/Vray 6 to Vantage 1.8.3.
    The materials are shown in the material list on the right, but are otherwise not shown on the model and the rendering ?
    The textures/materials are only rendered correctly for models from the Cosmos Browser.

    Thanks and best regards
    Rudi


  • #2
    Hi Rudi,

    Can you send a sample scene to investigate?

    Best regards,
    Alexander
    Alexander Atanasov

    V-Ray for Unreal & Chaos Vantage QA

    Chaos

    Comment


    • #3
      Hi Alexander,

      sorry, but I am not allowed to send files with extension vrscene. Click image for larger version

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      Rudi

      Comment


      • #4
        Hi Rudi,

        You can also use a cloud service, like GDrive, Dropbox, etc and send the link so I can download it, or archive the scene in a .zip file and attach that in the forum.

        Best regards,
        Alexander
        Alexander Atanasov

        V-Ray for Unreal & Chaos Vantage QA

        Chaos

        Comment


        • #5
          Hi Alexander,

          thanks for the info, attached the file.

          Best regards
          Rüdiger

          Attached Files

          Comment


          • #6
            Hi Rüdiger,

            I believe the issue is the UV mapping. Currently Vantage doesn't support all UV mapping options available in CInema4D, only UVW Mapping is supported. Can you please try to map a few object with UVW Mapping, instead of Plane or Cube mapping to test if it will work?

            Best regards,
            Alexander
            Alexander Atanasov

            V-Ray for Unreal & Chaos Vantage QA

            Chaos

            Comment


            • #7
              Hi Alexander !

              Now I have found time. I tried UVW mapping. Unfortunately, it doesn't always work. I have attached examples. Bump mapping (see cube 1), opacity mapping (cube 2) and displacement (cube 3) are problematic. Anyway I thank you for any hint.

              Best regards
              Rüdiger
              Attached Files

              Comment


              • #8
                Hi Rüdiger,

                The problem with bump is that currently Vantage doesn't support procedural textures as input, only bitmaps. Probably the opacity problem is that you have to enable opacity rendering(the Leaf button in the top left toolbar). Also opacity doesn't use procedural textures and only bitmaps, and it renders as clip opacity, meaning only black and white values, no grays. Displacement in general is not supported so that is why it is not rendering inside Vantage.

                Best regards,
                Alexander
                Alexander Atanasov

                V-Ray for Unreal & Chaos Vantage QA

                Chaos

                Comment


                • #9
                  Hi Alexander,

                  thank you for your support and detailed explanation !
                  I hope Vantage will implement procedural textures and displacement in the future ?!

                  Best regards
                  Rüdiger​​

                  Comment


                  • #10
                    Hi Rüdiger,

                    Yes, full support for procedural textures for bump and opacity, as well as displacement is something that we implement but cannot say when it will be available. We will write back when any of them are ready for use or keep an eye on the Announcement section where we post new releases and changelogs.

                    Best regards,
                    Alexander
                    Alexander Atanasov

                    V-Ray for Unreal & Chaos Vantage QA

                    Chaos

                    Comment

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