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  • #16
    To avoid confusion: Vantage does not use V-Ray GPU for *rendering*. It just uses the Max-to-VRay format exporter that is used by V-Ray GPU. This is necessary because the CPU engine of V-Ray in Max is different than in all other integrations (Maya, C4D, etc.) -- V-Ray CPU in Max is implemented using the 3ds Max API as an embedded native renderer and therefore does not have to translate the scene to V-Ray standalone format.
    Nikola Goranov
    Chaos Developer

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    • #17
      Nikola, thanks for the explanation

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      • #18
        Figured... hence my confusion.

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