Hello,
I could not rotate my camera properly in a test scene:
My vrscene was loaded with an untargeted camera.
(I also enabled Maya navigation, which I am used.)
I tried several times to orbit the camera, it was absolutely impossible, it rotated randomly like mad with highspeed around itself - even with testing very soft navigation or minimal movement.
I think the reason is that the camera was not targeted.
But whatever the reason is, I never experienced such camera behaviour in other applications, it really should not happen and being improved.
The same camera in 3dsMax was no problem at all.
- Also it would be great to have access to all cameras of the original scene.
Thanks
I could not rotate my camera properly in a test scene:
My vrscene was loaded with an untargeted camera.
(I also enabled Maya navigation, which I am used.)
I tried several times to orbit the camera, it was absolutely impossible, it rotated randomly like mad with highspeed around itself - even with testing very soft navigation or minimal movement.
I think the reason is that the camera was not targeted.
But whatever the reason is, I never experienced such camera behaviour in other applications, it really should not happen and being improved.
The same camera in 3dsMax was no problem at all.
- Also it would be great to have access to all cameras of the original scene.
Thanks
Comment