Originally posted by s.balabanov
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Yes, you can consider making materials for vantage only. Add some presets to achieve some fixed effects, such as rain falling on the ground. For example, D5 or lumion have similar functions. Modularize some special effects. Render only within vantage
However, I used a small technique to realize the use of procedural maps in bumps. Just give a normal map and add Noise to the normal. Maybe it is not accurate, but it is acceptable to the naked eye
If external plug-ins, such as forest, cannot quickly update and fake a large number of geometry to vantage, The tools developed by the vantage team can help optimize these problems. ,Or Vray can optimize the speed of exporting forest
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