No support for grads in the material opacity slot? Tried procedural and a bitmap. It's either on or off, the whole thing. That hurts.
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Originally posted by Phillip Miller View PostOpacity maps are only supported as a "cutout" (when the toolbar option is enabled) - so what you are experiencing is as expected. Supporting variable transparency is very compute intensive, and would keep Vantage from being able to be real-time.Render and Animation - WWW.IMERGO.IT
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Looking for this as well. I'm trying to create floor planes that fade off. For architectural renderings. In 3DS max I use a vray plane. Or a plane with a radial gradient opacity to have the material (usually a reflective floor) fade into the background. I've tried to compensate in Vantage with the FOG settings but I cant get them confined to the plane.
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