Hello,
I noticed that Vantage's implementation of VrayDisplacement is not working with multi-sub object material in 3dsMax like Vray GPU.
It applies the displacement to all element IDs, not the specific element the sub-material is applied to.
Muli-sub object materials are very common among many many assets so would of expected this to work.
Thanks
I noticed that Vantage's implementation of VrayDisplacement is not working with multi-sub object material in 3dsMax like Vray GPU.
It applies the displacement to all element IDs, not the specific element the sub-material is applied to.
Muli-sub object materials are very common among many many assets so would of expected this to work.
Thanks
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