Hello,
After updating to ver. 2.2.2 I have noticed that assets/scenes that have displacement enabled (2d/3d doesn't matter), the loading process is very slow comparing to 2.2.1, especially when the VrayMtl contain displacement map.
For example an asset that on version 2.2.1 with displacement the load time was ~14 secs. now on 2.2.2 the same asset took 44.11 seconds to load! Frankly this is ridiculously slow on a i9 10980xe @4,6 GHz
Seriously these extreme loading times for assets makes Vantage obsolete, because you can't wait on more complex scenes with displacement 10-15 mins.
Can you check on your end some assets with very high poly counts + displacement and see if the loading time is longer on 2.2.2 than 2.2.1?
As a matter of fact I have uploaded some screenshots illustrating the loading times and what type of displacement I'm talkin' about.
Right now I'm forced to revert to 2.2.1
Thanks
After updating to ver. 2.2.2 I have noticed that assets/scenes that have displacement enabled (2d/3d doesn't matter), the loading process is very slow comparing to 2.2.1, especially when the VrayMtl contain displacement map.
For example an asset that on version 2.2.1 with displacement the load time was ~14 secs. now on 2.2.2 the same asset took 44.11 seconds to load! Frankly this is ridiculously slow on a i9 10980xe @4,6 GHz
Seriously these extreme loading times for assets makes Vantage obsolete, because you can't wait on more complex scenes with displacement 10-15 mins.
Can you check on your end some assets with very high poly counts + displacement and see if the loading time is longer on 2.2.2 than 2.2.1?
As a matter of fact I have uploaded some screenshots illustrating the loading times and what type of displacement I'm talkin' about.
Right now I'm forced to revert to 2.2.1
Thanks
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