Dear Vantage team
Scene states is a very powerful tool specially to save different lighting scenarios, mainly using different HDRIs, or sun positions throught azimuth altitude.
Right now if you save different scene states where you swap between texture environment (drag drop HDRIS from cosmos) and physical sky sun position (altitude , azimuth)
then when you try to swap between those different states, you cannot, instead if you click first a state with texture HDRI, then when you try to swap to the next scene state,(or scene substate) with the physical sky , it keeps texture in the slot of environment and vice versa
CAn you fix that or maybe let me know if i have understood somehting wrong
Thanks
Scene states is a very powerful tool specially to save different lighting scenarios, mainly using different HDRIs, or sun positions throught azimuth altitude.
Right now if you save different scene states where you swap between texture environment (drag drop HDRIS from cosmos) and physical sky sun position (altitude , azimuth)
then when you try to swap between those different states, you cannot, instead if you click first a state with texture HDRI, then when you try to swap to the next scene state,(or scene substate) with the physical sky , it keeps texture in the slot of environment and vice versa
CAn you fix that or maybe let me know if i have understood somehting wrong
Thanks
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