Hello,
I am having fading/transparent issues using the visibility track in 3dsMax24 with Vantage. I also tested this with vray GPU engine and it acted the same. With CPU engine it render correctly. The problem is, I have an a object fading from on to off using the visibility track and it's not doing any fade in the in between frames. It just snaps on or off. CPU render shows it with a nice transparency in transition. I tried to check the docs but did not see any know limitations unless it was addressed in a different way or I totally missed it.
Anyone know if the visibility track key frames carry over with Vantage or GPU? Or I am doing something wrong.
Thanks
Murph
I am having fading/transparent issues using the visibility track in 3dsMax24 with Vantage. I also tested this with vray GPU engine and it acted the same. With CPU engine it render correctly. The problem is, I have an a object fading from on to off using the visibility track and it's not doing any fade in the in between frames. It just snaps on or off. CPU render shows it with a nice transparency in transition. I tried to check the docs but did not see any know limitations unless it was addressed in a different way or I totally missed it.
Anyone know if the visibility track key frames carry over with Vantage or GPU? Or I am doing something wrong.
Thanks
Murph
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