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Originally posted by franciscojavier_lpezramrezView Post
...The only software I have trouble it's these, no problem with D5 render or Twinmotion.
D5 Render, Twinmotion or even VRay Benchmarks or VRay itself is not comparable to a real stresstest. Even if you render weeks nonstop the way seperate threads/cores are stressed can still vary a lot. Maybe the preferred cores are stable and some other cores have a slight issue; even with a stress test it might be difficult to see if a specific core makes things crash. I have had versions of MultiScatter for 3dsMax that pumped up the overall temperature of the CPU 5-10 degrees compared to other versions, simply because it made multiple cores reach the throttle temp very fast. The most trustworthy way to check if you have even the slightest problem with CPU (combined with RAM) is letting both CineBench r15 and r15 extreme (NOT the r23 or r24 versions!!!!) and Y-Cruncher run each for an hour. If you survive these you may be 99,9% sure there is no issue. From the looks of it (crash of whole system) I am assuming this is not a GPU problem.
. From the looks of it (crash of whole system) I am assuming this is not a GPU problem.
It looks like the driver hanged on a command that never finishes. This is what TDR is supposed to prevent, but it was originally set to a very long time out. After it times out the driver is reset and the system should be usable again (app crashes of course). So it could be a software issue, but if it happens even with the sample scenes we are not able to reproduce it in our environment so it is hard to debug.
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