When I use FP grass with edge mode clipping the clipped geometry still shows up in Vantage but white, (no colour or texture)? I have queried the issue with Itoo Software as well as I wasn't sure how the artefacts were occuring but they have said I must request that Chaos investigate as it is a Vanatage/GPU issue? I have also experienced the live link still displaying frozen objects as there is no toggle to only send selected objects to Vanatge whilst in live link? I am still very new to the software so apologise if I'm missing something obvious?
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Forest Pack edge mode clipping leaves visible geometry
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Hi martin_hulse1,
When I use FP grass with edge mode clipping the clipped geometry still shows up in Vantage but white, (no colour or texture)?
I have also experienced the live link still displaying frozen objects as there is no toggle to only send selected objects to Vanatge whilst in live link?
Best regards,
AlexanderAlexander Atanasov
V-Ray for Unreal & Chaos Vantage QA
Chaos
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Originally posted by martin_hulse1 View PostI have also experienced the live link still displaying frozen objects as there is no toggle to only send selected objects to Vanatge whilst in live link?
Although be aware - adding an object to a layer that is already invisible won't make the object disappear in Vantage. You'll need to toggle the layer on and off again in Max to tell vantage to hide the objects.
Example below....
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Thank you both for the responses, I have just downloaded the latest version and whilst testing realised that the clipping is different on the detail version of FP lawns. I had thought the detail version was for macro/close up shots but it also crops differently? I had also never realised there was a difference between frozen with frozen invisible toggle set to active and a layer being set to invisible. Learn something new every day!! Thanks again great product and support as always.
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