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command line (CMD) to take screenShots

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  • command line (CMD) to take screenShots

    when I need to take a series of screenshot(differient camera position ), is boring to click UI. so I want to write scripts to run.


  • #2
    Hi max_romju,

    Will a 'command line' like functionality work for you?

    Best regards,
    Alexander
    Alexander Atanasov

    V-Ray for Unreal & Chaos Vantage QA

    Chaos

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    • #3
      yeah,thanks for reply . this Will be highly efficient.

      Comment


      • #4
        Great. We have that logged as a request but cannot give ETA for it. We will inform you when there is development on the matter.
        Alexander Atanasov

        V-Ray for Unreal & Chaos Vantage QA

        Chaos

        Comment


        • #5

          dear Alexander.Atanasov, is there any progress?

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          • #6
            Hi max_romju

            No, nothing in development yet, we will try to do something for it in the next or the next next release.

            Best regards,
            Alexander
            Alexander Atanasov

            V-Ray for Unreal & Chaos Vantage QA

            Chaos

            Comment


            • #7
              We've added command line rendering in 1.5.0 - see "vantage_console.exe --help".
              Nikola Goranov
              Chaos Developer

              Comment


              • #8
                Originally posted by npg View Post
                We've added command line rendering in 1.5.0 - see "vantage_console.exe --help".
                Superb and it works like a charm.

                Future whislist for the command line for us would be:

                - Render in an scene which is already open (it now already can detect if an instance is already running).
                - Adjust / Add / Change materials of objects
                - Move, rotate, scale objects
                - Adjust the camera (position (x,y,z,), rotation and camera settings)
                - Merge different scenes
                - Export 360 renders
                and so on.

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                • #9
                  - Render in an scene which is already open (it now already can detect if an instance is already running).
                  What would be the purpose of this? Is it that you want to run a bunch of jobs and simply avoid the overhead of restarting Vantage for each command? In this case, we are working on batching renders from the UI.

                  - Adjust the camera (position (x,y,z,), rotation and camera settings)
                  You can do this now by saving your cameras to a vantage file and then using -camera "name" on the console.

                  Changing materials and moving objects is closer to full scripting. I'm not sure how appropriate it is for a single command line. But I have an idea for a possible "middle ground" solution...
                  Nikola Goranov
                  Chaos Developer

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