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Support with VrayClipper (with mesgmode)

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  • Support with VrayClipper (with mesgmode)

    Hello,

    For complex scenes with architectural buildings the Boolean Modifier isnt the solution. Vray Clipper with the meshmode on is perfect to open up a building without destroying the geometry.

    Is it posible to make it work with Vantage?

    Thanks for the Multitexture and Glossines refraction!!

    kind regards,

    Richard.

  • #2
    Hi Richard,

    We have V-Ray clipper(LAV-623) logged in our system but it is not as high a priority at the moment. We will let you know when there is some development on the matter.

    Best regards,
    Alexander
    Alexander Atanasov

    V-Ray for Unreal & Chaos Vantage QA

    Chaos

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    • #3

      HI, Is there any news on Vray Clipper support? the slice modifier is not a valid solution because for a building with many objects the solution is not to collapse everything into a single mesh.
      Thank you​

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