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"Request" Camera lens distortion
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Originally posted by npg View PostWould it suffice to have the Quadratic and Cubic modes without support for lens files or texturing?
Not knowing how hard to implement, but adding support for a 32-bit .exr texture as a distortion texture that get's stretched to fit the framebuffer resolution would be the most flexible option for us at least.
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Originally posted by npg View PostQuad/Cubic is easy. Textured is probably also not a big deal. Lens files should be most complicated to support. This is why I asked.
If possible squeezing in support for a custom texture would be awesome!, as it would allow lens distortions not restricted to what you can do with quadratic and cubic distortion parameters and bring in distortion textures generated outside of VRay.
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