Originally posted by Svetlin.Nikolov
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I want to explain the rendering slowdown a little more, so you will have a better understanding.
Lets say i want to render for the first time (after I load the scene) a frame with 200.000 foam particles.
After I hit render, it would take about a sec to begin rendering (begin rendering = we see the render buckets forming on the image).
Lets say after that I want to render again the same frame.
It would take about 20 secs till we see the render buckets appear. And the more the foam particles the more the time we wait for the render buckets (1million+ foam would make this time period about 1 min)
Now lets say I want to render an animation, after the first time render (the time we first render the frame without this "delay")
It would again take some secs on the first frame but only on the first. The rest of the frames that contain foam will render without delays.
Thats the strange thing.
Regards,
Zach
PS. Do you have a discord channel? Because will be easier for me to explain the issues by voice.
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