Announcement

Collapse
No announcement yet.

Viscosity question

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Viscosity question

    I'm not sure how to interpret the viscosity value in Phoenix FD. I'm working on simulation and did a little study on the properties of the liquid in question. Wikipedia said it has viscosity of 78 mPa, while water has 1.0 mPa. It also says it's a non newtonian liquid. There has been a while since I was taught physics, so I wonder if knowing this value give any idea how to set up viscosity for the simulation.

  • #2
    Hey,

    Viscosity in the Phoenix user interface is scaled so you can't paste the real world values directly. Check the viscosity of the various toolbar presets and compare the values to the physical ones - this will help you find the scale for your liquid.

    Phoenix supports only one of the several non Newtonian behaviors of liquids - viscosity would be decreased on contact with a surface - you can find more info on the docs site. Unfortunately other kinds of non Newtonian behavior are not yet implemented.

    Cheers!
    Svetlin Nikolov, Ex Phoenix team lead

    Comment


    • #3
      Thanks Svetlin

      So I try to find out viscosities of the presets and see what's nearest. With a little googling I found out blood being 3 - 4 mPa, Milk 3 mPa, Honey 10 000 mPa, Chocolate 25 000 mPa. If I have to choose, I would use Paint preset with the liquid in question.

      Comment

      Working...
      X