Hey there,
I have been messing around with inheriting the texture UVW but I can only get into work as the whole image applied to the emitter. Basically I have a plane with an image assigned to it and the particles only emit from certain polys. I want to ONLY have those parts of the image emit also to match where the fluid is coming from.
I was mucking around with the channels but then it all just stops.
Is this a thing or is it just the whole image from whatever particles are emitting.
S.
I have been messing around with inheriting the texture UVW but I can only get into work as the whole image applied to the emitter. Basically I have a plane with an image assigned to it and the particles only emit from certain polys. I want to ONLY have those parts of the image emit also to match where the fluid is coming from.
I was mucking around with the channels but then it all just stops.
Is this a thing or is it just the whole image from whatever particles are emitting.
S.
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