Can I cascade with a run-up on second sim.. my scene has a tall fall, and a long narrow channel it falls into.. the channel liquid needs to be a pre-simulated, constant, controlled flow and cant depend on the fall to fill it as is the way the cascade examples work.
In the docs it talks about overlapping simulators other than running cascade/sequentially, but in testing it always asks me which simulator to start first. Ideally I would run 2 simultaneous sims with the tall fall simulator intersecting the the flat receiving simulator at the bottom.. Its 70m cells by itself.. to extend the grid up to fall emitter would be 500m cells.
The second sim at the bottom takes 12hrs to run-up and get a stable flow.. I just need the fall to fall into it for 300 frames
In the docs it talks about overlapping simulators other than running cascade/sequentially, but in testing it always asks me which simulator to start first. Ideally I would run 2 simultaneous sims with the tall fall simulator intersecting the the flat receiving simulator at the bottom.. Its 70m cells by itself.. to extend the grid up to fall emitter would be 500m cells.
The second sim at the bottom takes 12hrs to run-up and get a stable flow.. I just need the fall to fall into it for 300 frames
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