Hi
when sim'ing a liquid and foam/splash with "affect liquid" on, what happens when i want to re-sim only my foam/splash again?
because as far as i can tell , the " affect liquid" would have got rid of some of the liquid, how does this then affect the generation of new foam/splash particles in a re-sim?
i wondering because i do like the results that the "affect liquid" option gives, but it goes against normal SIM LIQUID then SIM SPLASH/FOAM workflow thats normally used in Houdini
Thanks
Harv
when sim'ing a liquid and foam/splash with "affect liquid" on, what happens when i want to re-sim only my foam/splash again?
because as far as i can tell , the " affect liquid" would have got rid of some of the liquid, how does this then affect the generation of new foam/splash particles in a re-sim?
i wondering because i do like the results that the "affect liquid" option gives, but it goes against normal SIM LIQUID then SIM SPLASH/FOAM workflow thats normally used in Houdini
Thanks
Harv
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