Hey guys,
I just saw the tutorial for max because I want to generate a sponge like surface.
https://www.youtube.com/watch?v=0lznYojEZok
I tried to rebuild it in maya, but it doesn´t work.
Is there any solution?
What I did:
- Created a -PhoenixFD source.
- Under Rendering Surface Channel to Texture
- Added a 3d Noise Tex. and tweeked the size of the tex.
- Under preview, enabled "Show Mesh"
?!?!
Regards Tom
I just saw the tutorial for max because I want to generate a sponge like surface.
https://www.youtube.com/watch?v=0lznYojEZok
I tried to rebuild it in maya, but it doesn´t work.
Is there any solution?
What I did:
- Created a -PhoenixFD source.
- Under Rendering Surface Channel to Texture
- Added a 3d Noise Tex. and tweeked the size of the tex.
- Under preview, enabled "Show Mesh"
?!?!
Regards Tom
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