Hi everybody,
I want to create a burning house just like in the following picture but with fire coming out of multiple windows and on different levels.
I am not quite sure about the best approach so maybe you all have some tipps for me.
My first try was to create burning objects in the appartements and a light wind pushing the flames and smoke out. I let them simulate in one single grid, but as you can imagine the simulation grid got really really big and I have enormous render times rn.
So maybe there's a more clever way to realize this. I thought about simulating the effect for one window, setting it to loop and just set a different start frame for each window. But I am not sure if the overall smoke cloud would look nice in this.
How would you apporach this?
Looking forward to your ideas
Thanks,
Joe
I want to create a burning house just like in the following picture but with fire coming out of multiple windows and on different levels.
I am not quite sure about the best approach so maybe you all have some tipps for me.
My first try was to create burning objects in the appartements and a light wind pushing the flames and smoke out. I let them simulate in one single grid, but as you can imagine the simulation grid got really really big and I have enormous render times rn.
So maybe there's a more clever way to realize this. I thought about simulating the effect for one window, setting it to loop and just set a different start frame for each window. But I am not sure if the overall smoke cloud would look nice in this.
How would you apporach this?
Looking forward to your ideas
Thanks,
Joe
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