Hi there,
I am trying to have a situation where a sphere enters an area of fuel and ignites it. So basically the fuel is not alight, but the sphere is of a temperature that will then ignite the fuel.
Does anyone know of a tutorial that might break the whole fuel and ignition down a little for me, feeling a tad dumb at the moment! I get the ignition temperature of the grid and the whole 300 is the sweet spot. I have a sphere that is 500 temperature and the ignition is 400.
I suppose the main thing is the fuel, how can I have a 'pool' of fuel to ignite. I can't do an initial fill of an object with fuel? If I set a box as the emitter of fuel then it will basically just fill the grid.
That is where I am stuck I think, how to have a controlled area of fuel that will be ignited by an object that has a higher temp than the ignition temp?
I am trying to have a situation where a sphere enters an area of fuel and ignites it. So basically the fuel is not alight, but the sphere is of a temperature that will then ignite the fuel.
Does anyone know of a tutorial that might break the whole fuel and ignition down a little for me, feeling a tad dumb at the moment! I get the ignition temperature of the grid and the whole 300 is the sweet spot. I have a sphere that is 500 temperature and the ignition is 400.
I suppose the main thing is the fuel, how can I have a 'pool' of fuel to ignite. I can't do an initial fill of an object with fuel? If I set a box as the emitter of fuel then it will basically just fill the grid.
That is where I am stuck I think, how to have a controlled area of fuel that will be ignited by an object that has a higher temp than the ignition temp?
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