Greetings!
I am wondering if there is a way for a fluids viscosity and "sticky" attributes ignore certain objects. For example, I have fluid coming out a water gun. I want the fluid to collide with a wall and stick to it (like paint) but I don't want it to stick to the barrel of the water gun. I am using the barrel of the water gun to "aim" the fluid.
Is there a way to accomplish this? Or is there a way to aim the direction of the discharge (IE: if I wanted to aim the water gun straight UP into the air)?
I am wondering if there is a way for a fluids viscosity and "sticky" attributes ignore certain objects. For example, I have fluid coming out a water gun. I want the fluid to collide with a wall and stick to it (like paint) but I don't want it to stick to the barrel of the water gun. I am using the barrel of the water gun to "aim" the fluid.
Is there a way to accomplish this? Or is there a way to aim the direction of the discharge (IE: if I wanted to aim the water gun straight UP into the air)?
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